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Negative / Null Result ReportOpen accessImmunology and Microbiology· cited by 28

Education on tick bite and Lyme borreliosis prevention, aimed at schoolchildren in the Netherlands: comparing the effects of an online educational video game versus a leaflet or no intervention

D. Beaujean; Fedor Gassner; A Wong; Jim van Steenbergen; Rik Crutzen; Dirk Ruwaard · 2016 · BMC Public Health

WASTE classifies this as Negative / Null Result Report · AI classification, approximate

The study found no significant effect — useful as a negative control or null benchmark for your own design.

Abstract

BACKGROUND: Lyme disease or Lyme borreliosis (LB) is the most common tick-borne disease both in the United States and Europe. Children, in particular, are at high risk of contracting LB. Since child-specific educational tools on ticks, tick bites and LB are lacking, we developed an online educational video game. In this study, we compared the effectiveness of an online educational video game versus a newly developed leaflet aimed to improve prevention of tick bites and LB among Dutch schoolchildren. METHODS: A total of 887 children, aged 9-13 years and attending the two final years of primary

Abstract by D. Beaujean; Fedor Gassner; A Wong; Jim van Steenbergen; Rik Crutzen; Dirk Ruwaard, BMC Public Health (2016) — licensed CC BY 4.0.

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Metadata source: OpenAlex · DOI 10.1186/s12889-016-3811-5